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Post by Jonas Eriksson on Dec 30, 2004 18:36:20 GMT
hey all,
works perfectly as long as the samplerate is set to 48 khz (soundcard issue, I believe).
- Jonas
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Post by Dale on Jan 2, 2005 3:17:41 GMT
hey all, works perfectly as long as the samplerate is set to 48 khz (soundcard issue, I believe). - Jonas I have this systema nd am cosidering using this over the MME, is it worth it? Dale
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Post by Dale on Jan 2, 2005 3:31:43 GMT
I installed it in the system and it does not have any sound at all using Cakewalk Home Studio 2. The MME drivers work fine, nothing else seems to work here. It "looks" like it is working (meters jusmp as expected) but no sound.
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Post by Jonas Eriksson on Jan 2, 2005 8:10:43 GMT
hey Dale,
I've tried it in Nuendo 2 and Cakewalk Sonar 4 and it works like a charm for me.
I don't know what kind of latency you get in Cakewalk Home Studio, but I found that in my Cakewalk Sonar I might as well use the original wdm-drivers since I get as low as 10 ms latency with those.
so, is it worth it? it depends on two things:
1. whether low latency (eg being able to play softsynths or guitar with fx thru your computer without half a second delay) is important to you. 2. how much latency you get with the original drivers.
regards, - Jonas
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Post by Dale on Jan 2, 2005 15:53:33 GMT
I was able to load the driver and get it working. I had the midi synth engaged. It says I have 10 mil sec delay. I do not remember what he delay was with the old (MME was all that worked) drivers. I will check it out as things get more intense in recording later.
The weird thing is that it says the delay time decreases as I increase from 44 to 96. I would have thought it would have increased not decreased.
In any even I have 2 options now the MME and this driver. Both working.
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Post by Michael Tippach on Jan 2, 2005 19:42:53 GMT
The weird thing is that it says the delay time decreases as I increase from 44 to 96. I would have thought it would have increased not decreased. At 44100 samples per second, that's 44100 ...ahh.. samples per second, meaning that at 96000 samples per second you get more than twice the amount of samples per second. That's _more_ samples in the _same_ amount of time. Since the ASIO buffer size is in _samples_ it will take _less_ time to play a buffer of the _same_ size at a higher sample rate ;D
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